Append New Stroke Types and make available in the Simple Scene.

Bear in mind, you may Append the whole Blender file containing the complete content of the

Collection but to start with the Append will be limited to Stroke Types.

Properties Editor Figure 6.31

Have the Simple Scene with the Stick Figure opened.

Note the content of the Properties Editor, Material

Properties. The Stroke Types available are the defaults

plus the Type named Material that has been added. Click

on the Browse Material to be Linked button. You see the

same Stroke Types arranged in alphabetical order in the

list.

You may assign any of the

Browse Material

Stroke Types when you

to be Linked

add a new Material.

Figure 6.32

Think

of

List

as

the

Properties of the Stroke

Type. This includes the

Stroke and Fill colors and

whether a Stroke Line or

Fill is drawn when the

Properties are assigned to

a Material Slot and applied

to a Brush (Pen or Pencil)

in the 2D Viewport Editor

Draw mode.

Figure 6.33

To Append additional Stroke Type Properties, click File in the Screen

Header then click Append in the menu to open the File Browser.

Navigate (see Chapter 15) and find the Blender file created at the

beginning of the chapter (Appended_Monkey.blend). Double click on the

file name or click on Append at the bottom of the panel.

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