Append New Stroke Types and make available in the Simple Scene.
Bear in mind, you may Append the whole Blender file containing the complete content of the
Collection but to start with the Append will be limited to Stroke Types.
Properties Editor Figure 6.31
Have the Simple Scene with the Stick Figure opened.
Note the content of the Properties Editor, Material
Properties. The Stroke Types available are the defaults
plus the Type named Material that has been added. Click
on the Browse Material to be Linked button. You see the
same Stroke Types arranged in alphabetical order in the
list.
You may assign any of the
Browse Material
Stroke Types when you
to be Linked
add a new Material.
Figure 6.32
Think
of
List
as
the
Properties of the Stroke
Type. This includes the
Stroke and Fill colors and
whether a Stroke Line or
Fill is drawn when the
Properties are assigned to
a Material Slot and applied
to a Brush (Pen or Pencil)
in the 2D Viewport Editor
Draw mode.
Figure 6.33
To Append additional Stroke Type Properties, click File in the Screen
Header then click Append in the menu to open the File Browser.
Navigate (see Chapter 15) and find the Blender file created at the
beginning of the chapter (Appended_Monkey.blend). Double click on the
file name or click on Append at the bottom of the panel.
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